Bilingual communications strategist. Nearly a decade turning complex business, technical, and regulatory material into language people actually act on, in English and Spanish. Transit fares, blood diagnostics, global game franchises: the through line is making a complicated thing land with the person who has to understand it.
Nearly ten years across content strategy, copywriting, and community communications, at one of the world's largest gaming companies, a national agency, inside a healthcare startup, and now at a public transit agency.
I started at Electronic Arts in 2016 as a bilingual Games Advisor, handling escalated technical issues and feeding bug trends back to QA. Over seven years that grew into running global player communities for Madden NFL and EA Sports UFC, where the job was less about posting and more about translating what hundreds of thousands of players were saying into something studio teams could act on.
Alongside the EA chapter I ran a freelance practice from 2021 to 2024, mapping customer journeys and building email automation for a portfolio of clients, plus a contract at LERMA aligning organic brand narrative with paid media strategy for national accounts. At Babson Diagnostics I owned campaign strategy, audience segmentation, and experimentation frameworks for a consumer health brand.
Since May 2026 I have been at Capital Metro, writing the public-facing copy for Austin's first systemwide fare restructure since 2015 and building the taxonomy that will keep the agency's brand assets usable long after the campaign ends. It is the work I want more of: high stakes, heavily scrutinized, bilingual, and dependent on getting the words exactly right.
Background: Doctor of Dental Surgery (Universidad del Zulia, 2009) and B.A. Architecture (Universidad Rafael Urdaneta, 2013). Two degrees in reading systems and explaining them to people who did not build them.
CapMetro is raising fares for the first time since 2015. A fare change touches every rider in the service area, arrives on dozens of surfaces at once, and has to be understood by people who are mid-commute and not inclined to read carefully.
I own the public-facing copy: 50+ brand assets across brochures, rack cards, bus placards, rail station signage, web, and email, spanning the pre-launch, implementation, and post-launch phases. The register shifts by surface. A station placard gets six words. A fact sheet gets a paragraph that survives a council briefing. Web copy has to answer the question the rider actually has, which is usually "does this cost me more."
The work runs through cross-departmental review, so every line has to be defensible on accuracy as well as tone, and consistent with what the last twelve pieces said.
A single fare policy rendered for print, transit signage, web, and email without the versions drifting apart or contradicting each other.
Spanish-language rider communications produced and reviewed alongside the English, not translated as an afterthought once the English is locked.
Applying agency brand standards to new assets while auditing existing print materials for drift, across dozens of customer touchpoints.
Classification and metadata structure for the agency's brand assets, so work produced for this campaign stays findable and reusable by teams across the organization for years.
Byline for the Austin Chamber of Commerce, translating the fare restructure for a business readership.
austinchamber.com/blog/capmetro-fare-changes-mean-for-businessBetterWay is at-home blood testing. The communications problem is that the product is clinical, the audience is not, and trust has to be earned before anything gets booked.
Rather than produce content request by request, I built a five-pillar content architecture. Every piece maps to one pillar, which keeps the mix deliberate rather than reactive and makes it possible to see what the brand is over-indexing on. The same structure drove the CRM work: audience segmentation, drip sequences, and A/B frameworks running on HubSpot and Salesforce, with QA protocols applied before anything deployed.
Plain-English explainers on GLP-1, blood markers, and what a test actually measures. The "why this matters to you" layer.
Athlete collaborations translating elite-level health monitoring habits into something an ordinary person could act on.
Calendar-driven angles, from Wear Red for heart health to National Self-Check. Relevance without waiting for news.
Conversion creative built to interrupt and book, measured against the education content rather than assumed to work.
Live activations, in-clinic work, and product showcases. The pillar that answers "is this real" for a skeptical reader.
First piece in a bilingual partnership campaign, establishing creative direction and tone for the series.
Trust-building piece in the same series, positioning BetterWay as credible to an audience new to at-home diagnostics.
Making a clinical step feel approachable. The explainer problem in its purest form.
Co-branded pharmacy activation, captured on site and cut for distribution.
Seven years at EA, starting in player support and moving into community. The communications problem at this scale is not reach, it is accuracy under pressure: a live-ops message that is technically wrong reaches hundreds of thousands of players before anyone can correct it.
I ran global community forums and support channels, translating player sentiment into structured data that cross-functional partners and studio teams could use. I piloted and scaled engagement initiatives that worked as a feedback loop between the player base and the people fixing in-game issues, and I wrote the process documentation and response protocols that kept that loop consistent as it grew.
The three years in player support before that are why the community work held up. Having handled escalated technical issues and tracked bug trends into QA, I knew when a message was wrong before it shipped.
Launch-window announcement tied to a hero athlete, timed against the wider release beat.
Cross-brand collaboration with ESPN NFL, built around a debate format the community already used.
Live-ops communication driving in-game participation, where the reward details have to be exactly right.
Super Bowl tentpole promotion, cross-promoted with the Madden Championship Series.
Illustrated route announcement for the Pro Bowl and Super Bowl tour activation.
A communicator who can set the strategy and then write the thing. Comfortable inside a global brand, a regulated industry, or as the only writer in the room.